Graceful shutdown and zero-drop deploys for queue-based services
Every deploy sends a kill signal to a process that is probably in the middle of something. Nothing 500s, no dashboard turns red, and the work is gone anyway. Here's what actually happens to an in-flight message on SIGTERM, and the drain that keeps it.
Every deploy is a kill signal aimed at a process that is probably busy. The
orchestrator sends SIGTERM to the old instance, starts a new one, and moves on.
The interesting question isn't whether the new version comes up — it's what
happened to the message the old one was holding.
Usually the answer is that it vanished, and that nothing said so. No request failed, because there was no request to fail: the caller is still waiting on a promise that will never settle. Deploy dashboards stay green. This is why graceful shutdown keeps getting filed as a nice-to-have: it's a reliability problem whose only symptom is silence.
What a consumer has to do on the way out
Three steps, and only one of them takes real thought:
- Stop taking new work.
- Finish what's already in hand.
- Let go of the connections and exit.
For an HTTP service, step 1 is "stop listening" and step 2 mostly happens for you — the server knows what a request is, so it can count them. A queue consumer has no request object and no connection per unit of work. It has a loop that pops messages, and once a message is popped, the only thing that knows the work exists is your own handler.
The signals are already taken
The first surprise when you go to wire this up in @imqueue is that the signals
are not free. IMQService and IMQClient register handlers for SIGTERM,
SIGINT, SIGHUP and SIGQUIT in their constructors, and the Redis-backed
queue adds its own for SIGTERM, SIGINT and SIGABRT when you call start()
— that last set governed by
handleSignals, on by
default.
That's a genuinely good default. A service that never thinks about shutdown still releases its watcher lock and closes its Redis connections on the way out, rather than leaving them for a timeout to reap. What it does not do is wait for your work.
Here is a service whose only method takes three seconds, sent SIGTERM 50 ms
after the handler started:
HANDLER START ...548
SIGTERM ...598 (2.5s of work still outstanding)
PROCESS EXIT code=0 at ...602
Twenty milliseconds. HANDLER DONE never printed, no reply was ever published,
and the exit code was a clean 0 — the deploy looked fine.
It's worth knowing why it's 20 ms and not the one second you might expect.
IMQService's handler kicks off destroy() without awaiting it and schedules a
hard exit at IMQ_SHUTDOWN_TIMEOUT (1000 ms by default). The queue's own handler
runs immediately after, finds nothing left to release, and calls process.exit()
on the next microtask. The exact timing doesn't matter much, though, because
neither path waits for a handler: there is no ack, no in-flight counter, and no
drain hook anywhere in the framework.
So the framework does step 3 for you, and steps 1 and 2 are yours.
Two levers, and the order matters
service.stop()drops the reader connection and nothing else. Consumption stops; the writer stays up, so a handler that is still finishing can publish its reply. That is exactly step 1.service.destroy()tears the transport down — and also deregisters the signal handlersIMQServiceinstalled, which is what allows a shutdown of your own to reach its end.
Getting these backwards is the classic mistake: destroy() first closes the very
connection your in-flight reply still needs.
A drain that actually drains
Since nothing counts in-flight work for you, count it yourself. One small helper is enough:
const inFlight = new Set<Promise<unknown>>();
/** Register a unit of work so shutdown can wait for it. */
function tracked<T>(work: Promise<T>): Promise<T> {
inFlight.add(work);
const done = () => { inFlight.delete(work); };
// bookkeeping on a derived promise, so rejection stays the caller's to
// handle and this never becomes an unhandled rejection of its own
work.then(done, done);
return work;
}
Wrap the actual work in it:
import { IMQService, expose } from '@imqueue/rpc';
class OrderService extends IMQService {
@expose()
public async placeOrder(order: Order): Promise<Receipt> {
return tracked(this.fulfil(order));
}
private async fulfil(order: Order): Promise<Receipt> {
// the real work, however long it takes
}
}
const service = new OrderService();
Then take the signals over. This has to happen after start(), because the
queue registers its handler during startup:
const GRACE_MS = 25_000;
async function shutdown(signal: string): Promise<void> {
console.log(`${signal}: draining ${inFlight.size} in flight`);
await service.stop(); // stop popping; writer stays up
await Promise.race([ // bounded, never open-ended
Promise.allSettled([...inFlight]),
new Promise(resolve => setTimeout(resolve, GRACE_MS)),
]);
await service.destroy(); // now release the transport
process.exit(0);
}
await service.start();
for (const signal of ['SIGTERM', 'SIGINT'] as const) {
// @imqueue's own handlers exit without draining — take over from them
process.removeAllListeners(signal);
process.once(signal, () => {
shutdown(signal).catch(err => {
console.error('shutdown failed', err);
process.exit(1);
});
});
}
removeAllListeners() is blunt — it drops any other listener for that signal
too, including ones a library you depend on may have installed. Doing it directly
after start() keeps the blast radius to the framework's own handlers, which is
the point. Note also that handleSignals: false is not a substitute: it silences
the queue's handler, but IMQService's is unconditional.
The same service, the same three-second method, the same SIGTERM 50 ms in:
DRAIN START SIGTERM inFlight=1
HANDLER DONE
DRAIN END inFlight=0
PROCESS EXIT code=0
2971 ms from signal to exit, and the caller got its { receipt: 'ok' } back.
That reply is the whole point: the work didn't just finish, it finished visibly.
The caller's half
Zero-drop is two-sided, and the caller's side has a default worth changing.
callTimeout is unset out of
the box, and unset means wait forever — so a caller whose service was killed
mid-request holds that promise for the life of the process.
const orders = new OrderClient({ callTimeout: 30_000 });
Destroying a client doesn't help the calls it already made: pending requests are
abandoned rather than rejected, so callTimeout is the only thing that ever
frees them. Set it on every client, drain or no drain.
What safe delivery does not cover
The natural objection is that guaranteed delivery should make all of this moot. It doesn't, and the shape of the gap is worth being precise about.
Safe delivery is off by default in @imqueue/core and @imqueue/rpc, and on in
@imqueue/job. What it protects is the hand-off: the move from the shared
queue into a worker's own holding area, so a process that dies between taking a
message and starting on it doesn't swallow it. What it does not protect is the
part that takes time. A worker killed three seconds into await chargeCard()
loses that attempt in either mode — the same limit behind
what guaranteed delivery costs and the
deferred work in scheduled work without a job
system.
Draining, in other words, isn't an optimisation layered on top of safe delivery. It's the only mechanism that finishes work already in progress.
Sizing it for a real deploy
- The grace period has to exceed the drain budget. Kubernetes sends
SIGTERM, waitsterminationGracePeriodSeconds(30 by default), then sendsSIGKILL. A 25-second drain under a 30-second grace period leaves room; a 60-second drain under it is decoration. - The signal has to reach PID 1. A shell wrapper that spawns node as a child
usually doesn't forward signals, so nothing you wired up ever runs. The project
template gets this right with
exec npm start—execreplaces the shell rather than parenting a process under it. - Locally,
imq stopis stricter than your cluster. It signals the process group, polls for about five seconds, then escalates toSIGKILL. Keep local drain budgets inside that, or test shutdown by signalling the process directly. - Rolling deploys need no traffic choreography. There is no load balancer to drain and no registry to deregister from: the new instance starts popping, the old one stops, and the queue is the handover point. Start the replacement before the old one finishes draining and the backlog never even grows.
The limits to be honest about
A drain narrows the window; it doesn't close it. SIGKILL, an OOM kill, or a
lost node still takes in-flight work with it, so at-least-once remains the
honest guarantee and handlers still need to be idempotent. Work that genuinely
takes ten minutes cannot be drained inside any sane grace period — that wants
checkpointing and a progress record, so a re-run resumes instead of restarting.
And a producer is not exempt: send() resolves against a locally generated id
before the broker confirms the write, so a process that exits immediately after
enqueuing has proven nothing about durability.
None of that argues against draining. It argues for treating the drain as what it
is: the cheapest large reduction in dropped work available to a queue-based
service, and about thirty lines of code. Getting Started gets
you a service to try it on, and the
API reference has the exact stop() and
destroy() semantics.
Building on @imqueue? The open-source packages live on GitHub and the docs at imqueue.org. Shipping inside a closed-source product? See commercial licensing & support.